About This File
Плагин позволяет используя клавишу «вперед» и «назад», настроить уровень прицела. Проверено на L4D и L4D2.
- Экспериментально: используйте колесики мыши для регулировки уровня прицела без привязки клавиш
Конфиг:
// max fov zoom level, greater mean see nearer // higher than 90 will cause 'ultra wide angle' and view can throuth the wall scope_level_max "89" // min fov zoom level, less mean see farer, dont suggest less than 1 scope_level_min "1" // zoom animating step, 5=linear fov but weird animating // -20=calc to linear scope level by 20% scope_level_step "-33" // key to decrease level 16=Back(s), 0=disabled scope_level_dec "16" // key to increase level 8=Forward(w) 0=disabled 32=Use(e) scope_level_inc "8" // hold key to adjust level, negative is reverse logic // 131072=most hold shift -131072=if not hold shift key // see more key on /include/entity_prop_stocks.inc scope_level_hold "0" // when zoom level reached bound value, reset level to cause loop scope_level_loop "0" // key to cancel zoom level 2048=shove 8192=reload 1=attack 2=jump scope_level_cancel "10242" // does enable fake scope on all non-scopable weapon 0=disabled 40=enabled with 40 initial fov scope_level_fake "40" // weapon list of fake scope feature, separate by comma, no spaces scope_level_fake_list "weapon_rifle,weapon_rifle_m60,weapon_rifle_ak47,weapon_smg,weapon_smg_silenced,weapon_smg_mp5" // add extra zoom sound when open zoom, to fix vanilla game only play on cancel zoom scope_level_sound "1" // announce types 0=dont announce 1=center 2=chat 4=hint. add numbers together you want scope_level_announce "2" // expermental feature, speculate mouse wheels to adjust scope level, // prevent weapon switch, 1=enabled if speculation failed increase level // 2=same as 1 but decrease 0=disabled scope_level_wheels "1"